Some more stuff for our roguelike game. For most of the assets I made 3 different kinds of destruction. The cage has 3 different meshes and diffuse textures, 512 handpainted, like everything in the game. For the lorry, I only made 2 textures, because you wont see it often in the game. For the hammer and the pickaxe I only made one, 256 Texture because in the end they will be too small to see a difference. For the flying fungus I made 3 different, 256 textures and meshes... in the next week I will show you more random lowpoly stuff from "Abbadons Erbe"